selene.map
Provides functions for accessing tiles on the map.
| Property | Type | Description |
|---|---|---|
OnChunkChanged | Fired when tiles inside a map chunk changed. |
| Function |
|---|
GetTilesAt(x: number, y: number, z: number): table<Tile> |
Gets all tiles at the specified coordinate. |
HasTileAt(x: number, y: number, z: number): boolean |
Checks if any tiles exist at the specified coordinate. |